I grew up all over the globe as the son of Swiss Geologist H.R. Krüsi. We moved from continent to continent for many years, which ultimately has formed a large part of who I am - or better said - why I am. Africa, Asia, Europe, America, and the Middle East are all an integral part of my upbringing.
Already as a child I was completely fascinated by electronics and how they worked. I remember taking apart everything that had electronic insides, much to my parents dismay. Calculators, toys, and et cetera where all fair game, often never to be put back together. As I enjoyed taking things apart, I also loved to build things. Whether it was out of wood, paper, clay, or Lego's, I found an unsurpasable joy in crafting little creations of my own.
During my time in Nigeria, I discovered the computer using my parents' 1989 Atari. Ever since then I have always had a deep fascination in personal computing and the 386 architecture. My first breakthrough came in 1995 in the United States when my father purchased a 16-bit MegaBook Laptop. It was then when I per-chance discovered some simple macro programming languages hidden behind some applications. Using try-and-error techniques, I created entire games using macro scripts. After finding an old copy of Borland's Turbo Pascal, I was able to develop and compile my first applications in Pascal. With the release of Windows 95 I spent much of my free time learning everything I could about the operating system and how it works. I would spend hours just looking through folders and files, trying to understand what purpose they served and what they did.
During my time in Junior School, I intensely dug into a wide array of different programming languages, learning as much as I could in my free time. It was at this point where I discovered my second passion: skateboarding. Quite through chance through an older friend at school, I was given a skateboard at the top of a ramp and told to try it out. I knew that first hour that I would be skateboarding for the rest of my life - so help me God. By 2000 I had created World Skate Tour, a 2D skateboarding game which quickly reached well over 40,000 downloads. I also launched a community network named SKATEster, which was unfortunately shutdown by its free servers after 3,000 members joined within a two-month period.
After finishing High School, I started my studies in Computer Science at the University of Texas. However, I interrupted my studies to work for a mobile communications company in Switzerland and pursue skateboarding as a career - hoping to quickly relocate to the skateboard mecca Barcelona. However, a serious knee injury while filming a trick in Zürich West kept me in Switzerland where I worked as a software developer, engineering a platform that today serves millions of users from all over the world.
By 2006 I left the communications company in order to continue my studies in Computer Science and pursue my dream of starting nerves - a small firm specialized in visual communications. My out-time in skateboarding had given me the chance to discover the arts in the form of photography, painting, and design - some of which can be applied with my work in nerves.
I am currently living in Zürich, Switzerland. You can find me skateboarding in the streets, painting in my room, or hacking robots at the lab.